After much work, I managed to create what I later found out to be too many animations, however the animations I did extra were useful in this reel to show how I intended the movement to appear in the game engine.
I had these animations running on a constant turntable so some of the walks and runs look a little strange, but that is 90% due to the obscure angles at the time during the turntable.
Personally I feel that the animations went pretty well, running backwards being my favourite, as the left leg extension
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